Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Bloody Mess
Comprehension
Concentrated Fire
Cyborg
Daddy's Boy/Girl (3)
Demolition Expert (3)
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Life Giver
Little Leaguer (2)
No Weaknesses
Power Armor Training
Rad Absorption
Rad Resistance
Size Matters
Solar Powered
Strong Back
Superior Defender
Tag!
Thief
Toughness
Level 1
ST 8 PE 4 EN 9 CH 1 IN 9 AG 4 LK 5
Big Guns, Science, and Lockpick
Level 2
Small Guns +7 (20), Energy Weapons +2 (15), Lockpick +2 (30), Repair +2 (25), Science +2 (45), Medicine +2 (30), Big Guns +2 (40)
Daddy's Boy/Girl
Level 3
Small Guns +4 (24), Lockpick +5 (35), Science +5 (55), Big Guns +5 (45)
Daddy's Boy/Girl
Level 4
Sneak +1 (14), Small Guns +1 (25), Lockpick +5 (40), Repair +5 (30), Explosives +2 (15), Big Guns +5 (50)
Educated
Level 5
Sneak +1 (15), Small Guns +5 (30), Lockpick +10 (50), Barter +1 (8), Medicine +5 (40)
Comprehension
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Duck and Cover! => Explosives +2 (17)
Grognak the Barbarian => Melee Weapons +2 (23)
Guns and Bullets => Small Guns +2 (32)
Lying, Congressional Style => Speech +2 (9)
Nikola Tesla and You => Energy Weapons +2 (17)
Paradise Lost => Speech +2 (11)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Ant Might
Barkskin
Ghoul Ecology
Superior Defender
Power Armor Training
Level 6
Sneak +3 (20), Small Guns +3 (35), Energy Weapons +3 (20), Lockpick +3 (55), Unarmed +2 (25), Explosives +1 (18), Science +1 (60), Medicine +3 (45), Big Guns +3 (55)
Toughness
Level 7
Small Guns +5 (40), Lockpick +5 (60), Explosives +2 (20), Medicine +5 (50), Big Guns +5 (60)
Bloody Mess
Level 8
Small Guns +10 (50), Repair +5 (35), Explosives +2 (22), Big Guns +5 (80)
Size Matters
Level 9
Lockpick +5 (65), Speech +4 (15), Repair +5 (40), Explosives +3 (25), Science +5 (65)
Strong Back
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 10
Small Guns +5 (65), Energy Weapons +5 (35), Lockpick +5 (80), Repair +2 (52), Explosives +5 (40)
Daddy's Boy/Girl
Level 11
Small Guns +4 (69), Lockpick +5 (85), Repair +3 (55), Medicine +5 (70), Big Guns +5 (95)
Finesse
Level 12
Small Guns +1 (70), Lockpick +5 (90), Repair +5 (60), Science +1 (81), Medicine +5 (75), Big Guns +5 (100)
Life Giver
Level 13
Small Guns +5 (80), Lockpick +5 (95), Repair +5 (70), Science +2 (83), Medicine +5 (80)
Gun Nut
Level 14
Small Guns +5 (85), Energy Weapons +5 (50), Repair +5 (75), Science +2 (85), Medicine +5 (85)
Cyborg
Level 15
Small Guns +2 (87), Energy Weapons +5 (55), Repair +5 (80), Explosives +5 (45), Medicine +5 (90)
Adamantium Skeleton
Level 16
Small Guns +3 (90), Energy Weapons +5 (60), Repair +5 (85), Science +4 (89), Medicine +5 (95)
Tag! (Explosives)
Level 17
Small Guns +5 (95), Energy Weapons +5 (65), Repair +5 (90), Explosives +6 (66), Science +1 (90)
Demolition Expert
Level 18
Energy Weapons +5 (70), Speech +3 (28), Repair +5 (95), Explosives +4 (70), Science +5 (95)
Demolition Expert
Level 19
Energy Weapons +5 (75), Speech +12 (40), Explosives +5 (75)
Demolition Expert
Level 20
Energy Weapons +5 (80), Speech +10 (50), Explosives +5 (80), Barter +2 (22)
Gun Nut
Level 21
Energy Weapons +5 (85), Speech +4 (54), Explosives +5 (85), Barter +8 (30)
Thief
Level 22
Sneak +1 (36), Energy Weapons +5 (90), Speech +6 (60), Explosives +5 (95), Barter +5 (35)
Little Leaguer
Level 23
Sneak +4 (40), Energy Weapons +5 (95), Speech +5 (65), Barter +5 (40), Melee Weapons +3 (48)
Little Leaguer
Level 24
Energy Weapons +5 (100), Speech +5 (78), Science +5 (100), Melee Weapons +2 (50), Medicine +5 (100)
No Weaknesses
Level 25
Sneak +3 (45), Unarmed +5 (40), Speech +12 (90), Barter +2 (50)
Grim Reaper's Sprint
Level 26
Sneak +5 (50), Unarmed +10 (50), Barter +5 (55), Melee Weapons +2 (52)
Concentrated Fire
Level 27
Sneak +5 (55), Unarmed +6 (56), Speech +2 (92), Barter +5 (60), Melee Weapons +4 (56)
Rad Resistance
Level 28
Sneak +5 (60), Unarmed +4 (60), Barter +9 (69), Melee Weapons +4 (60)
Rad Absorption
Level 29
Unarmed +2 (62), Melee Weapons +20 (80)
Solar Powered
Level 30
Sneak +2 (72), Unarmed +1 (65), Barter +1 (80), Melee Weapons +18 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
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