Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
14
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
16
 
Medicine
50
 
Melee Weapons
14
 
Repair
18
 
Science
18
 
Small Guns
18
 
Sneak
33
 
Speech
14
 
Unarmed
18
 
Swift Learner
Level 1
ST 5 PE 6 EN 7 CH 5 IN 7 AG 7 LK 3
Explosives, Sneak, and Medicine
Level 2
Medicine +17 (50)
Swift Learner
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