Strength
7
 
Perception
2
 
Endurance
6
 
Charisma
7
 
Intelligence
2
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
12
 
Barter
20
 
Big Guns
33
 
Energy Weapons
20
 
Explosives
10
 
Lockpick
25
 
Medicine
10
 
Melee Weapons
20
 
Repair
25
 
Science
11
 
Small Guns
22
 
Sneak
22
 
Speech
20
 
Unarmed
18
 
Power Armor Training
Level 1
ST 7 PE 2 EN 6 CH 7 IN 2 AG 8 LK 8
Lockpick, Big Guns, and Repair
Power Armor Training
Bobblehead (Energy Weapons)
Big Book of Science => Science +1 (11)
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