Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
77
 
Big Guns
27
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
39
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
77
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Commando
Concentrated Fire
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gun Nut
Lady Killer/Black Widow
Lawbringer
Light Step
Mysterious Stranger
Nerves of Steel
No Weaknesses
Paralyzing Palm
Puppies!
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 5 PE 9 EN 1 CH 1 IN 9 AG 9 LK 6
Repair, Sneak, and Lockpick
Level 2
Small Guns +19 (47)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Strength)
Ant Might
Level 3
Small Guns +20 (67)
Lady Killer/Black Widow
Level 4
Small Guns +20 (87)
Educated
Level 5
Small Guns +13 (100), Repair +10 (55)
Thief
Level 6
Repair +23 (78)
Thief
Level 7
Repair +22 (100), Medicine +1 (26)
Thief
Level 8
Sneak +10 (63), Lockpick +10 (63), Medicine +3 (29)
Commando
Level 9
Sneak +10 (73), Lockpick +10 (73), Medicine +3 (32)
Scrounger
Level 10
Sneak +11 (84), Lockpick +11 (84), Medicine +1 (33)
Finesse
Level 11
Sneak +11 (95), Lockpick +11 (95), Medicine +1 (34)
Mysterious Stranger
Level 12
Sneak +5 (100), Lockpick +5 (100), Medicine +13 (47)
Sniper
Level 13
Medicine +23 (70)
Silent Running
Level 14
Medicine +23 (93)
Light Step
Level 15
Science +16 (41), Medicine +7 (100)
Adamantium Skeleton
Level 16
Science +23 (64)
Better Criticals
Level 17
Science +23 (87)
Action Boy/Girl
Level 18
Energy Weapons +5 (38), Explosives +5 (28), Science +13 (100)
Cyborg
Level 19
Energy Weapons +6 (59), Explosives +17 (45)
Tag! (Energy Weapons)
Level 20
Energy Weapons +23 (82)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Energy Weapons +18 (100), Explosives +5 (50)
Explorer (Energy Weapons)
Level 22
Explosives +23 (73)
Concentrated Fire (Energy Weapons)
Level 23
Explosives +23 (96)
Lawbringer (Energy Weapons)
Level 24
Unarmed +19 (34), Explosives +4 (100)
No Weaknesses (Energy Weapons)
Level 25
Unarmed +23 (57)
Robotics Expert (Energy Weapons)
Level 26
Unarmed +23 (80)
Nerves of Steel (Energy Weapons)
Level 27
Unarmed +8 (88), Speech +7 (22), Barter +7 (22), Melee Weapons +1 (20)
Strong Back (Energy Weapons)
Level 28
Speech +11 (33), Barter +11 (33), Melee Weapons +1 (21)
Paralyzing Palm (Energy Weapons)
Level 29
Speech +11 (44), Barter +11 (44), Melee Weapons +1 (22)
Puppies! (Energy Weapons)
Level 30
Speech +11 (65), Barter +11 (65), Melee Weapons +1 (29)
Almost Perfect (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Wired Reflexes
Rad Regeneration
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