Level 1
ST 6 PE 6 EN 7 CH 3 IN 6 AG 6 LK 6
Sneak, Repair, and Explosives
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Sneak +3 (35), Small Guns +3 (20), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +1 (20), Repair +1 (35), Science +1 (25), Medicine +1 (35), Big Guns +1 (20)
Daddy's Boy/Girl
Level 3
Energy Weapons +10 (30), Speech +4 (15), Explosives +3 (35)
Daddy's Boy/Girl
Level 4
Sneak +5 (40), Small Guns +5 (25), Barter +4 (15), Melee Weapons +3 (20)
Educated
Level 5
Sneak +5 (45), Small Guns +5 (30), Energy Weapons +5 (35), Repair +5 (40)
Daddy's Boy/Girl
Level 6
Sneak +10 (55), Energy Weapons +5 (40), Repair +5 (45)
Toughness
Level 7
Sneak +5 (60), Small Guns +5 (35), Energy Weapons +5 (45), Repair +5 (50)
Bloody Mess
Level 8
Sneak +10 (70), Small Guns +10 (45)
Commando
Level 9
Sneak +5 (75), Energy Weapons +5 (50), Repair +5 (55), Medicine +5 (50)
Strong Back
Level 10
Sneak +5 (80), Small Guns +5 (50), Energy Weapons +5 (55), Repair +5 (60)
Finesse
Level 11
Sneak +5 (85), Energy Weapons +5 (60), Repair +10 (70)
Mister Sandman
Level 12
Energy Weapons +10 (70), Repair +5 (75), Medicine +5 (55)
Silent Running
Bobblehead (Sneak)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Level 13
Small Guns +2 (65), Unarmed +2 (35), Speech +2 (30), Repair +4 (90), Science +4 (50), Melee Weapons +2 (35), Medicine +4 (60)
Sniper
Level 14
Energy Weapons +2 (85), Lockpick +2 (35), Explosives +2 (50), Barter +2 (30), Medicine +10 (70), Big Guns +2 (35)
Light Step
Level 15
Small Guns +5 (70), Energy Weapons +5 (90), Medicine +10 (80)
Adamantium Skeleton
Level 16
Small Guns +10 (80), Medicine +10 (90)
Action Boy/Girl
Level 17
Science +20 (70)
Cyborg
Level 18
Repair +10 (100), Explosives +10 (60)
Better Criticals
Level 19
Explosives +10 (70), Medicine +10 (100)
Concentrated Fire
Level 20
Small Guns +20 (100)
Grim Reaper's Sprint
Level 21
Explosives +10 (80), Science +10 (80)
Robotics Expert
Level 22
Explosives +20 (100)
Puppies!
Level 23
Science +20 (100)
Life Giver
Level 24
Lockpick +5 (40), Melee Weapons +15 (50)
Fast Metabolism
Level 25
Melee Weapons +20 (70)
Rad Resistance
Level 26
Lockpick +10 (50), Melee Weapons +10 (80)
Nerves of Steel
Level 27
Melee Weapons +20 (100)
Demolition Expert
Level 28
Lockpick +20 (70)
Rad Absorption
Level 29
Lockpick +20 (90)
Chemist
Level 30
Lockpick +10 (100), Big Guns +10 (48)
Almost Perfect