Level 1
ST 5 PE 5 EN 5 CH 1 IN 10 AG 5 LK 9
Repair, Small Guns, and Lockpick
Ant Might
Level 2
Small Guns +3 (40), Lockpick +13 (45), Repair +3 (50), Science +1 (28)
Gun Nut
Level 3
Lockpick +5 (50), Speech +3 (12), Science +12 (40)
Gun Nut
Level 4
Small Guns +5 (50), Speech +5 (17), Science +10 (50)
Educated
Level 5
Lockpick +10 (60), Speech +3 (20), Science +10 (60)
Gun Nut
Lying, Congressional Style => Speech +1 (21)
Pugilism Illustrated => Unarmed +1 (18)
Tumblers Today => Lockpick +1 (61)
Level 6
Unarmed +2 (20), Speech +19 (40), Barter +1 (10), Melee Weapons +1 (20)
Gunslinger
Level 7
Sneak +1 (18), Lockpick +9 (70), Speech +10 (50), Medicine +3 (30)
Toughness
Dream Crusher
Level 8
Lockpick +5 (75), Speech +3 (53), Repair +10 (70), Science +5 (65)
Commando
Pitt Fighter
Level 9
Small Guns +15 (70), Speech +7 (60), Science +1 (66)
Strong Back
Level 10
Speech +15 (75), Repair +4 (74), Science +4 (70)
Here and Now
Level 11
Sneak +2 (20), Small Guns +15 (85), Repair +1 (75), Science +5 (75)
Finesse
Level 12
Sneak +10 (30), Medicine +10 (40), Big Guns +3 (20)
Fast Metabolism
Level 13
Sneak +15 (45), Energy Weapons +3 (20), Lockpick +5 (80)
Iron Fist
Level 14
Sneak +20 (65), Explosives +3 (20)
Iron Fist
Level 15
Medicine +23 (63)
Cyborg
Level 16
Sneak +10 (75), Barter +1 (11), Medicine +12 (75)
Tag! (Speech)
Level 17
Unarmed +23 (43)
Intense Training (PE)
Level 18
Explosives +3 (25), Big Guns +20 (40)
Better Criticals
Level 19
Energy Weapons +3 (35), Lockpick +1 (83), Barter +19 (30)
Intense Training (AG)
Level 20
Explosives +23 (48)
Sniper
Level 21
Repair +23 (98)
Grim Reaper's Sprint