Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Deep Sleep
Demolition Expert (3)
Educated
Entomologist
Fast Metabolism
Grim Reaper's Sprint
Gun Nut
Gunslinger
Nerd Rage!
Ninja
No Weaknesses
Pyromaniac
Quantum Chemist
Robotics Expert
Scrounger
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 5 CH 1 IN 9 AG 5 LK 9
Speech, Barter, and Small Guns
Level 2
Sneak +3 (20), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +3 (20), Speech +4 (28), Explosives +1 (20), Melee Weapons +3 (20), Big Guns +3 (20)
Gun Nut
Level 3
Small Guns +7 (44), Speech +12 (40)
Swift Learner
Level 4
Small Guns +6 (50), Speech +10 (50), Repair +3 (33)
Educated
Level 5
Lockpick +5 (25), Repair +17 (50)
Comprehension
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (34)
Chinese Army: Special Ops Training Manual => Sneak +2 (36)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (31)
D.C. Journal of Internal Medicine => Medicine +2 (33)
D.C. Journal of Internal Medicine => Medicine +2 (35)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Duck and Cover! => Explosives +2 (22)
Duck and Cover! => Explosives +2 (24)
Dean's Electronics => Repair +2 (72)
Duck and Cover! => Explosives +2 (26)
Duck and Cover! => Explosives +2 (28)
Duck and Cover! => Explosives +2 (30)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Duck and Cover! => Explosives +2 (42)
Grognak the Barbarian => Melee Weapons +2 (22)
Grognak the Barbarian => Melee Weapons +2 (24)
Grognak the Barbarian => Melee Weapons +2 (26)
Grognak the Barbarian => Melee Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (30)
Grognak the Barbarian => Melee Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (34)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Guns and Bullets => Small Guns +2 (58)
Guns and Bullets => Small Guns +2 (60)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Nikola Tesla and You => Energy Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (24)
Nikola Tesla and You => Energy Weapons +2 (26)
Nikola Tesla and You => Energy Weapons +2 (28)
Nikola Tesla and You => Energy Weapons +2 (30)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Paradise Lost => Speech +2 (72)
Pugilism Illustrated => Unarmed +2 (22)
Pugilism Illustrated => Unarmed +2 (24)
Pugilism Illustrated => Unarmed +2 (26)
Pugilism Illustrated => Unarmed +2 (28)
Pugilism Illustrated => Unarmed +2 (30)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tumblers Today => Lockpick +2 (27)
Tumblers Today => Lockpick +2 (29)
Tumblers Today => Lockpick +2 (31)
Tumblers Today => Lockpick +2 (33)
Tumblers Today => Lockpick +2 (35)
Tumblers Today => Lockpick +2 (37)
Tumblers Today => Lockpick +2 (39)
Tumblers Today => Lockpick +2 (41)
Tumblers Today => Lockpick +2 (43)
Tumblers Today => Lockpick +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 6
Sneak +5 (55), Energy Weapons +1 (55), Unarmed +5 (55), Explosives +3 (55), Barter +1 (55), Science +2 (59), Melee Weapons +1 (51), Big Guns +5 (55)
Toughness
Level 7
Sneak +2 (57), Small Guns +1 (81), Energy Weapons +2 (57), Lockpick +2 (57), Unarmed +2 (57), Speech +1 (83), Repair +1 (85), Explosives +2 (57), Barter +2 (57), Science +1 (60), Melee Weapons +5 (56), Big Guns +2 (57)
Bloody Mess
Level 8
Sneak +2 (59), Energy Weapons +3 (60), Lockpick +2 (59), Unarmed +2 (59), Explosives +3 (60), Barter +3 (60), Melee Weapons +3 (59), Medicine +2 (59), Big Guns +3 (60)
Commando
Level 9
Sneak +3 (62), Small Guns +1 (82), Energy Weapons +1 (61), Lockpick +3 (62), Unarmed +3 (62), Explosives +2 (62), Barter +1 (61), Science +2 (62), Melee Weapons +3 (62), Medicine +3 (62), Big Guns +1 (61)
Scrounger
Level 10
Sneak +2 (64), Energy Weapons +3 (64), Lockpick +2 (64), Unarmed +2 (64), Explosives +3 (65), Barter +3 (64), Science +2 (64), Melee Weapons +2 (64), Medicine +2 (64), Big Guns +2 (63)
Nerd Rage!
Level 11
Sneak +2 (66), Energy Weapons +3 (67), Lockpick +2 (66), Unarmed +2 (66), Explosives +1 (66), Barter +3 (67), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +4 (67)
Entomologist
Level 12
Sneak +2 (68), Energy Weapons +3 (70), Lockpick +2 (68), Unarmed +2 (68), Explosives +2 (68), Barter +3 (70), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +3 (70)
Robotics Expert
Level 13
Sneak +3 (71), Energy Weapons +1 (71), Lockpick +3 (71), Unarmed +3 (71), Explosives +3 (71), Science +3 (71), Melee Weapons +3 (71), Medicine +3 (71), Big Guns +1 (71)
Pyromaniac
Level 14
Sneak +2 (73), Small Guns +1 (83), Energy Weapons +2 (83), Lockpick +3 (74), Unarmed +2 (73), Explosives +2 (73), Barter +3 (73), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +2 (73)
Cyborg
Level 15
Sneak +2 (75), Lockpick +2 (76), Unarmed +2 (75), Explosives +3 (76), Barter +3 (76), Science +2 (75), Melee Weapons +3 (76), Medicine +3 (76), Big Guns +3 (76)
Adamantium Skeleton
Level 16
Sneak +2 (77), Lockpick +3 (79), Unarmed +2 (77), Explosives +3 (79), Barter +3 (79), Science +2 (77), Melee Weapons +2 (78), Medicine +3 (79), Big Guns +3 (79)
Better Criticals
Level 17
Sneak +6 (83), Energy Weapons +1 (84), Lockpick +1 (80), Unarmed +3 (80), Explosives +1 (80), Barter +2 (81), Science +5 (82), Melee Weapons +2 (80), Medicine +1 (80), Big Guns +1 (80)
Fast Metabolism
Level 18
Sneak +1 (84), Small Guns +1 (84), Lockpick +3 (83), Unarmed +4 (84), Speech +1 (84), Explosives +3 (83), Barter +2 (83), Science +2 (84), Medicine +3 (83), Big Guns +3 (83)
Concentrated Fire
Level 19
Sneak +1 (85), Small Guns +1 (85), Energy Weapons +2 (86), Lockpick +2 (85), Unarmed +1 (85), Speech +1 (85), Explosives +2 (85), Barter +3 (86), Science +1 (85), Melee Weapons +5 (85), Medicine +2 (85), Big Guns +2 (85)
Strong Back
Level 20
Sneak +2 (87), Small Guns +3 (88), Energy Weapons +1 (87), Lockpick +2 (87), Unarmed +2 (87), Speech +2 (87), Repair +2 (87), Explosives +2 (87), Barter +1 (87), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87)
Grim Reaper's Sprint
Level 21
Sneak +2 (89), Small Guns +1 (89), Energy Weapons +2 (89), Lockpick +2 (89), Unarmed +2 (89), Speech +2 (89), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89)
Ninja
Level 22
Sneak +2 (91), Small Guns +2 (91), Energy Weapons +2 (91), Lockpick +2 (91), Unarmed +2 (91), Speech +2 (91), Repair +2 (91), Explosives +2 (91), Barter +1 (90), Science +2 (91), Melee Weapons +2 (91), Medicine +2 (91)
Deep Sleep
Level 23
Sneak +2 (93), Small Guns +2 (93), Energy Weapons +1 (92), Lockpick +2 (93), Unarmed +2 (93), Speech +2 (93), Repair +2 (93), Explosives +2 (93), Barter +2 (92), Science +2 (93), Melee Weapons +2 (93), Medicine +2 (93)
Quantum Chemist
Level 24
Sneak +2 (95), Small Guns +2 (95), Energy Weapons +2 (94), Lockpick +2 (95), Unarmed +2 (95), Speech +2 (100), Repair +2 (95), Explosives +1 (94), Barter +2 (100), Science +2 (95), Melee Weapons +2 (95), Medicine +2 (95)
No Weaknesses
Level 25
Sneak +3 (98), Small Guns +3 (98), Energy Weapons +2 (96), Lockpick +2 (97), Unarmed +3 (98), Repair +2 (97), Explosives +2 (96), Science +2 (97), Melee Weapons +2 (97), Medicine +2 (97)
Demolition Expert
Level 26
Sneak +2 (100), Small Guns +2 (100), Energy Weapons +3 (99), Lockpick +2 (99), Unarmed +2 (100), Repair +2 (99), Explosives +3 (99), Science +3 (100), Melee Weapons +2 (99), Medicine +2 (99)
Gunslinger
Level 27
Energy Weapons +1 (100), Lockpick +1 (100), Repair +1 (100), Explosives +1 (100), Melee Weapons +1 (100), Medicine +1 (100), Big Guns +15 (100)
Demolition Expert
Level 28

Demolition Expert
Level 29

Child at Heart
Level 30

Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
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