Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
1
 
Agility
9
 
Luck
10
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
11
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
24
 
Melee Weapons
17
 
Repair
24
 
Science
9
 
Small Guns
40
 
Sneak
25
 
Speech
17
 
Unarmed
17
 
Level 1
ST 5 PE 5 EN 5 CH 5 IN 1 AG 9 LK 10
Small Guns, Repair, and Medicine
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