Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
7
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
36
 
Melee Weapons
19
 
Repair
21
 
Science
21
 
Small Guns
34
 
Sneak
19
 
Speech
7
 
Unarmed
15
 
Level 1
ST 7 PE 6 EN 5 CH 1 IN 8 AG 7 LK 6
Small Guns, Medicine, and Lockpick
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