Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
90
 
Big Guns
78
 
Energy Weapons
80
 
Explosives
78
 
Lockpick
88
 
Medicine
78
 
Melee Weapons
82
 
Repair
100
 
Science
78
 
Small Guns
100
 
Sneak
88
 
Speech
100
 
Unarmed
78
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Commando
Comprehension
Computer Whiz
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Infiltrator
Life Giver
Nerves of Steel
Puppies!
Rad Absorption
Rad Resistance
Rad Tolerance
Sniper
Solar Powered
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 5 PE 7 EN 7 CH 1 IN 7 AG 7 LK 6
Lockpick, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Small Guns +16 (50), Repair +1 (20)
Swift Learner
Level 3
Sneak +1 (35), Repair +5 (25), Explosives +5 (24), Science +6 (25)
Swift Learner
Level 4
Lockpick +1 (35), Explosives +1 (25), Science +15 (40)
Educated
Level 5
Lockpick +15 (50), Science +5 (45)
Swift Learner
Level 6
Repair +15 (40), Science +5 (50)
Gunslinger
Level 7
Repair +10 (50), Medicine +10 (39)
Comprehension
Level 8
Sneak +9 (44), Medicine +11 (50)
Commando
Level 9
Sneak +6 (50), Explosives +14 (39)
Bloody Mess
Level 10
Energy Weapons +9 (28), Explosives +11 (50)
Finesse
Level 11
Energy Weapons +20 (48)
Strong Back
Level 12
Energy Weapons +2 (50), Big Guns +18 (37)
Sniper
Level 13
Barter +7 (14), Big Guns +13 (50)
Fast Metabolism
Level 14
Barter +20 (34)
Adamantium Skeleton
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Level 15
Unarmed +4 (23), Barter +16 (50)
Cyborg
Level 16
Unarmed +20 (43)
Better Criticals
Level 17
Unarmed +7 (50), Melee Weapons +13 (28)
Action Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 18
Speech +8 (25), Melee Weapons +12 (50)
Concentrated Fire
Level 19
Speech +20 (45)
Computer Whiz
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Level 20
Small Guns +15 (75), Speech +5 (50)
Grim Reaper's Sprint
Level 21
Small Guns +20 (95)
Infiltrator
Level 22
Small Guns +5 (100), Repair +15 (75)
Puppies!
Level 23
Sneak +10 (70), Medicine +10 (70)
Solar Powered
Level 24
Sneak +10 (80), Repair +10 (85)
Toughness
Level 25
Speech +5 (55), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Rad Resistance
Level 26
Speech +5 (60), Melee Weapons +15 (65)
Nerves of Steel
Level 27
Lockpick +10 (80), Unarmed +5 (65), Speech +5 (65)
Rad Tolerance
Level 28
Unarmed +5 (70), Speech +5 (70), Explosives +5 (70), Barter +5 (70)
Rad Absorption
Level 29
Repair +10 (95), Melee Weapons +5 (70), Big Guns +5 (70)
Life Giver
Level 30
Speech +15 (100), Repair +5 (100)
Almost Perfect
Ant Might
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Strength)
Nikola Tesla and You => Energy Weapons +2 (80)
Would you like to comment? Sign up for new account, or sign in if you are already a member.