Strength
6
 
Perception
7
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
7
 
Big Guns
7
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
17
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
7
 
Level 1
ST 6 PE 7 EN 1 CH 1 IN 10 AG 10 LK 5
Lockpick, Repair, and Small Guns
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