Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
30
 
Big Guns
40
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
15
 
Repair
15
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
25
 
Swift Learner
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Lockpick, Big Guns, and Barter
Level 2
Energy Weapons +15 (30)
Swift Learner
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