Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
17
 
Big Guns
15
 
Energy Weapons
60
 
Explosives
17
 
Lockpick
17
 
Medicine
60
 
Melee Weapons
15
 
Repair
25
 
Science
60
 
Small Guns
62
 
Sneak
17
 
Speech
20
 
Unarmed
15
 
Ant Sight
Bloody Mess
Comprehension
Educated
Intense Training (2)
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Science, and Medicine
Bobblehead (Medicine)
Level 2
Science +10 (50), Medicine +10 (60)
Intense Training (LK)
Level 3
Small Guns +20 (35)
Intense Training (CH)
Ant Sight
Level 4
Small Guns +20 (55)
Educated
Level 5
Small Guns +5 (60), Energy Weapons +18 (50)
Comprehension
Wired Reflexes
Level 6
Energy Weapons +10 (60), Speech +3 (20), Science +10 (60)
Bloody Mess
Bobblehead (Agility)
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