Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
22
 
Melee Weapons
19
 
Repair
24
 
Science
25
 
Small Guns
41
 
Sneak
38
 
Speech
7
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 7 EN 5 CH 1 IN 7 AG 8 LK 6
Small Guns, Sneak, and Lockpick
Bobblehead (Strength)
Level 2
Sneak +2 (38), Barter +6 (13), Science +6 (25), Medicine +3 (22)
Gun Nut
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