Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
9
 
Big Guns
17
 
Energy Weapons
41
 
Explosives
26
 
Lockpick
23
 
Medicine
17
 
Melee Weapons
17
 
Repair
32
 
Science
26
 
Small Guns
23
 
Sneak
38
 
Speech
9
 
Unarmed
17
 
Intense Training
Wired Reflexes
Level 1
ST 5 PE 8 EN 5 CH 1 IN 5 AG 8 LK 8
Energy Weapons, Repair, and Sneak
Wired Reflexes
Level 2
Energy Weapons +3 (41), Explosives +3 (26), Science +9 (26)
Intense Training (LK)
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