Strength
8
 
Perception
8
 
Endurance
3
 
Charisma
2
 
Intelligence
10
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
3%
 
Dmg Resist
3%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
8
 
Big Guns
10
 
Energy Weapons
20
 
Explosives
27
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
20
 
Repair
55
 
Science
50
 
Small Guns
60
 
Sneak
50
 
Speech
29
 
Unarmed
10
 
Ant Sight
Comprehension
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Gun Nut
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Thief
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 7 EN 3 CH 2 IN 9 AG 9 LK 3
Small Guns, Sneak, and Repair
Level 2
Small Guns +1 (43), Lockpick +7 (25), Repair +1 (43), Explosives +7 (25), Science +3 (25)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Science)
Bobblehead (Intelligence)
Level 3
Sneak +3 (45), Small Guns +7 (50), Lockpick +6 (36), Science +3 (40), Medicine +1 (35)
Thief
Ant Sight
Covert Ops
Rad Regeneration
Level 4
Small Guns +2 (55), Lockpick +4 (45), Repair +7 (52), Science +2 (45), Medicine +5 (40)
Educated
Xenotech Expert
Wired Reflexes
Superior Defender
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Dream Crusher
Paradise Lost => Speech +1 (9)
Level 5
Sneak +5 (50), Small Guns +5 (60), Lockpick +5 (50), Repair +3 (55), Science +5 (50)
Comprehension
Lying, Congressional Style => Speech +2 (11)
Lying, Congressional Style => Speech +2 (13)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Lying, Congressional Style => Speech +2 (29)
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