Strength
7
 
Perception
7
 
Endurance
10
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
104
 
Carry Weight
220
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
61
 
Melee Weapons
31
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
40
 
Action Boy/Girl
Ant Sight
Better Criticals
Commando
Comprehension
Covert Ops
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Here and Now
Intense Training (10)
Lawbringer
Mysterious Stranger
Nerves of Steel
Nuclear Anomaly
Quantum Chemist
Rad Absorption
Rad Regeneration
Sniper
Solar Powered
Warmonger
Wired Reflexes
Level 1
ST 6 PE 4 EN 9 CH 4 IN 9 AG 4 LK 4
Small Guns, Explosives, and Repair
Level 2
Small Guns +19 (48)
Intense Training (AG)
Level 3
Small Guns +19 (68)
Intense Training (LK)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 4
Small Guns +17 (85), Science +3 (28)
Educated
Level 5
Science +23 (51)
Comprehension
Level 6
Science +23 (74)
Gunslinger
Level 7
Repair +12 (52), Science +11 (85)
Intense Training (PE)
Ant Sight
Level 8
Repair +23 (75)
Commando
Rad Regeneration
Covert Ops
Wired Reflexes
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Medicine +23 (59)
Intense Training (LK)
Level 10
Speech +2 (28), Explosives +20 (65), Medicine +1 (60)
Finesse
Level 11
Speech +23 (51)
Intense Training (AG)
Level 12
Speech +23 (74)
Sniper
Level 13
Speech +23 (97)
Mysterious Stranger
Level 14
Lockpick +19 (52), Speech +3 (100), Science +1 (100)
Lawbringer
Level 15
Lockpick +23 (75)
Intense Training (LK)
Level 16
Lockpick +23 (98)
Better Criticals
Level 17
Sneak +21 (51), Lockpick +2 (100)
Action Boy/Girl
Level 18
Sneak +23 (75)
Intense Training (LK)
Level 19
Sneak +23 (98)
Here and Now
Level 20
Sneak +2 (100), Repair +13 (100), Explosives +8 (74)
Grim Reaper's Sprint
Level 21
Explosives +23 (97)
Intense Training (LK)
Level 22
Explosives +3 (100), Barter +20 (47)
Quantum Chemist
Level 23
Barter +23 (72)
Intense Training (CH)
Level 24
Barter +23 (97)
Intense Training (CH)
Level 25
Barter +3 (100), Big Guns +20 (57)
Explorer
Level 26
Big Guns +23 (80)
Nerves of Steel
Level 27
Energy Weapons +3 (34), Big Guns +20 (100)
Warmonger
Level 28
Energy Weapons +23 (57)
Rad Absorption
Level 29
Energy Weapons +23 (80)
Solar Powered
Level 30
Energy Weapons +20 (100), Unarmed +3 (40)
Nuclear Anomaly
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