Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
30
 
Melee Weapons
17
 
Repair
49
 
Science
23
 
Small Guns
40
 
Sneak
13
 
Speech
30
 
Unarmed
15
 
Gun Nut
Level 1
ST 7 PE 5 EN 6 CH 6 IN 10 AG 5 LK 1
Speech, Small Guns, and Repair
Level 2
Small Guns +7 (40), Repair +6 (49), Medicine +7 (30)
Gun Nut
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