Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
13
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
15
 
Melee Weapons
15
 
Repair
30
 
Science
30
 
Small Guns
19
 
Sneak
19
 
Speech
13
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 7 CH 4 IN 5 AG 7 LK 6
Lockpick, Science, and Repair
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