Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
15
 
Big Guns
9
 
Energy Weapons
21
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
9
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
25
 
Speech
79
 
Unarmed
9
 
Educated
Gun Nut
Swift Learner
Level 1
ST 1 PE 7 EN 1 CH 4 IN 9 AG 9 LK 9
Small Guns, Repair, and Speech
Level 2
Speech +15 (45), Explosives +4 (25)
Swift Learner
Level 3
Speech +19 (64)
Gun Nut
Level 4
Lockpick +4 (25), Speech +15 (79)
Educated
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