Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
41
 
Lockpick
41
 
Medicine
36
 
Melee Weapons
14
 
Repair
24
 
Science
36
 
Small Guns
41
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 4 PE 7 EN 5 CH 1 IN 9 AG 8 LK 6
Explosives, Lockpick, and Small Guns
Level 2
Small Guns +2 (40), Lockpick +1 (35), Explosives +1 (35), Science +7 (30), Medicine +8 (31)
Intense Training (AG)
Level 3
Lockpick +5 (41), Explosives +5 (41), Science +5 (36), Medicine +4 (36)
Intense Training (LK)
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