Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
40
 
Big Guns
50
 
Energy Weapons
40
 
Explosives
15
 
Lockpick
40
 
Medicine
90
 
Melee Weapons
15
 
Repair
45
 
Science
45
 
Small Guns
50
 
Sneak
15
 
Speech
45
 
Unarmed
17
 
Ant Might
Commando
Comprehension
Educated
Finesse
Size Matters
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 4 PE 5 EN 6 CH 5 IN 10 AG 5 LK 5
Small Guns, Science, and Repair
Level 2
Small Guns +10 (40), Medicine +10 (35)
Swift Learner
Ant Might
Level 3
Lockpick +10 (25), Barter +5 (20), Medicine +5 (40)
Swift Learner
Level 4
Lockpick +15 (40), Barter +5 (25)
Swift Learner
Level 5
Speech +20 (35)
Educated
Level 6
Speech +5 (40), Barter +15 (40), Big Guns +3 (20)
Comprehension
Level 7
Small Guns +8 (48), Speech +5 (45), Repair +5 (45), Science +5 (45)
Toughness
Level 8
Small Guns +2 (50), Medicine +10 (50), Big Guns +11 (46)
Size Matters
Level 9
Energy Weapons +19 (34), Big Guns +4 (50)
Commando
Level 10
Energy Weapons +6 (40), Medicine +17 (67)
Finesse
Level 11
Medicine +23 (90)
Strong Back
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