Strength
10
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
5
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
5
 
Big Guns
21
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
28
 
Medicine
13
 
Melee Weapons
38
 
Repair
13
 
Science
13
 
Small Guns
21
 
Sneak
21
 
Speech
5
 
Unarmed
21
 
Level 1
ST 10 PE 5 EN 9 CH 1 IN 5 AG 9 LK 1
Explosives, Lockpick, and Melee Weapons
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