Strength
5
 
Perception
7
 
Endurance
8
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
200
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
450
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
11
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
23
 
Lockpick
100
 
Medicine
61
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
21
 
Unarmed
23
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (2)
Hematophage
Intense Training (3)
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 3 PE 5 EN 7 CH 1 IN 9 AG 7 LK 8
Small Guns, Sneak, and Repair
Level 2
Sneak +5 (40), Small Guns +4 (44), Lockpick +4 (20), Repair +6 (50)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Strength)
Level 3
Sneak +5 (50), Small Guns +6 (50), Lockpick +9 (36)
Thief
Level 4
Lockpick +9 (45), Science +11 (37)
Educated
Level 5
Small Guns +12 (62), Repair +3 (55), Science +8 (45)
Comprehension
Level 6
Sneak +10 (60), Small Guns +8 (70), Repair +5 (60)
Toughness
Level 7
Sneak +13 (73), Repair +10 (75)
Gun Nut
Level 8
Sneak +7 (80), Small Guns +5 (80), Lockpick +5 (50), Repair +5 (80), Science +1 (46)
Commando
Level 9
Small Guns +10 (90), Medicine +13 (39)
Scrounger
Bobblehead (Medicine)
Level 10
Lockpick +13 (63), Repair +10 (90)
Finesse
Level 11
Science +12 (58), Medicine +11 (60)
Intense Training (ST)
Level 12
Lockpick +12 (75), Science +11 (69)
Sniper
Level 13
Lockpick +17 (92), Science +6 (75)
Silent Running
Bobblehead (Lockpick)
Level 14
Energy Weapons +23 (51)
Cyborg
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 15
Energy Weapons +23 (84)
Intense Training (AG)
Level 16
Energy Weapons +1 (85), Big Guns +22 (42)
Better Criticals
Level 17
Big Guns +23 (65)
Action Boy/Girl
Level 18
Big Guns +23 (88)
Tag! (Energy Weapons)
Level 19
Speech +2 (20), Explosives +2 (20), Barter +2 (10), Science +1 (76), Melee Weapons +4 (20), Big Guns +12 (100)
Intense Training (EN)
Level 20
Science +23 (99)
Grim Reaper's Sprint (Energy Weapons)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Science)
Bobblehead (Luck)
Would you like to comment? Sign up for new account, or sign in if you are already a member.