Level 1
ST 3 PE 5 EN 7 CH 1 IN 9 AG 7 LK 8
Small Guns, Sneak, and Repair
Level 2
Sneak +5 (40), Small Guns +4 (44), Lockpick +4 (20), Repair +6 (50)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Strength)
Level 3
Sneak +5 (50), Small Guns +6 (50), Lockpick +9 (36)
Thief
Level 4
Lockpick +9 (45), Science +11 (37)
Educated
Level 5
Small Guns +12 (62), Repair +3 (55), Science +8 (45)
Comprehension
Level 6
Sneak +10 (60), Small Guns +8 (70), Repair +5 (60)
Toughness
Level 7
Sneak +13 (73), Repair +10 (75)
Gun Nut
Level 8
Sneak +7 (80), Small Guns +5 (80), Lockpick +5 (50), Repair +5 (80), Science +1 (46)
Commando
Level 9
Small Guns +10 (90), Medicine +13 (39)
Scrounger
Bobblehead (Medicine)
Level 10
Lockpick +13 (63), Repair +10 (90)
Finesse
Level 11
Science +12 (58), Medicine +11 (60)
Intense Training (ST)
Level 12
Lockpick +12 (75), Science +11 (69)
Sniper
Level 13
Lockpick +17 (92), Science +6 (75)
Silent Running
Bobblehead (Lockpick)
Level 14
Energy Weapons +23 (51)
Cyborg
Bobblehead (Energy Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 15
Energy Weapons +23 (84)
Intense Training (AG)
Level 16
Energy Weapons +1 (85), Big Guns +22 (42)
Better Criticals
Level 17
Big Guns +23 (65)
Action Boy/Girl
Level 18
Big Guns +23 (88)
Tag! (Energy Weapons)
Level 19
Speech +2 (20), Explosives +2 (20), Barter +2 (10), Science +1 (76), Melee Weapons +4 (20), Big Guns +12 (100)
Intense Training (EN)
Level 20
Science +23 (99)
Grim Reaper's Sprint (Energy Weapons)
Ant Sight
Barkskin
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Science)
Bobblehead (Luck)