Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
90
 
Big Guns
40
 
Energy Weapons
90
 
Explosives
80
 
Lockpick
83
 
Medicine
84
 
Melee Weapons
100
 
Repair
80
 
Science
93
 
Small Guns
91
 
Sneak
89
 
Speech
80
 
Unarmed
95
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Cyborg
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Mysterious Stranger
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 6 EN 6 CH 6 IN 6 AG 7 LK 5
Lockpick, Science, and Repair
Level 2
Sneak +1 (20), Small Guns +1 (20), Lockpick +3 (35), Repair +3 (35), Explosives +2 (19), Science +3 (35), Medicine +3 (20)
Lady Killer/Black Widow
Level 3
Energy Weapons +3 (20), Explosives +1 (20), Barter +2 (19), Melee Weapons +7 (20), Big Guns +3 (20)
Intense Training (LK)
Level 4
Small Guns +5 (25), Unarmed +3 (20), Speech +3 (20), Barter +1 (20), Melee Weapons +4 (24)
Educated
Bobblehead (Medicine)
Level 5
Sneak +10 (30), Small Guns +5 (30), Melee Weapons +4 (28)
Comprehension
Level 6
Energy Weapons +7 (27), Explosives +10 (30), Melee Weapons +2 (30)
Child at Heart
Level 7
Energy Weapons +3 (30), Unarmed +5 (25), Speech +10 (30), Barter +1 (21)
Bloody Mess
Level 8
Small Guns +5 (35), Unarmed +5 (30), Barter +9 (30)
Toughness
Ant Might
Level 9
Sneak +1 (31), Energy Weapons +5 (35), Explosives +5 (35), Melee Weapons +3 (35), Medicine +5 (35)
Commando
Level 10
Sneak +4 (35), Unarmed +5 (35), Speech +5 (35), Barter +5 (35)
Strong Back
Level 11
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +1 (36), Lockpick +1 (36), Unarmed +2 (37), Speech +2 (37), Repair +2 (37), Explosives +1 (36), Barter +1 (36), Science +2 (37), Melee Weapons +2 (37), Medicine +1 (36)
Finesse
Level 12
Sneak +1 (38), Small Guns +3 (40), Energy Weapons +2 (38), Lockpick +2 (38), Unarmed +1 (38), Speech +1 (38), Repair +1 (38), Explosives +2 (38), Barter +2 (38), Science +1 (38), Melee Weapons +1 (38), Medicine +2 (38)
Mysterious Stranger
Level 13
Sneak +1 (39), Energy Weapons +2 (40), Lockpick +2 (40), Unarmed +1 (39), Speech +1 (39), Repair +2 (40), Explosives +2 (40), Barter +2 (40), Science +2 (40), Melee Weapons +2 (40), Medicine +2 (40)
Life Giver
Level 14
Sneak +2 (41), Small Guns +1 (41), Energy Weapons +2 (42), Lockpick +2 (42), Unarmed +2 (41), Speech +2 (41), Repair +1 (41), Explosives +2 (42), Barter +2 (42), Science +1 (41), Melee Weapons +1 (41), Medicine +1 (41)
Sniper
Level 15
Sneak +2 (43), Small Guns +2 (43), Energy Weapons +1 (43), Lockpick +1 (43), Unarmed +1 (42), Speech +2 (43), Repair +2 (43), Explosives +1 (43), Barter +1 (43), Science +2 (43), Melee Weapons +2 (43), Medicine +2 (43)
Fast Metabolism
Level 16
Sneak +1 (44), Small Guns +1 (44), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +2 (44), Speech +1 (44), Repair +1 (44), Explosives +2 (45), Barter +2 (45), Science +1 (44), Melee Weapons +2 (45), Medicine +2 (45)
Lawbringer
Level 17
Sneak +2 (46), Small Guns +2 (46), Energy Weapons +1 (46), Lockpick +1 (46), Unarmed +2 (46), Speech +2 (46), Repair +2 (46), Explosives +1 (46), Barter +2 (47), Science +2 (46), Melee Weapons +1 (46), Medicine +1 (46)
Contract Killer
Level 18
Sneak +1 (47), Small Guns +1 (47), Energy Weapons +2 (48), Lockpick +2 (48), Unarmed +1 (47), Speech +1 (47), Repair +2 (48), Explosives +2 (48), Barter +1 (48), Science +2 (48), Melee Weapons +2 (48), Medicine +2 (48)
Adamantium Skeleton
Level 19
Sneak +2 (49), Small Guns +2 (49), Energy Weapons +2 (50), Lockpick +1 (49), Unarmed +2 (49), Speech +2 (49), Repair +1 (49), Explosives +2 (50), Barter +2 (50), Science +1 (49), Melee Weapons +1 (49), Medicine +1 (49)
Better Criticals
Level 20
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +1 (51), Lockpick +2 (51), Unarmed +1 (50), Speech +1 (50), Repair +2 (51), Explosives +1 (51), Barter +1 (51), Science +2 (51), Melee Weapons +2 (51), Medicine +2 (51)
Action Boy/Girl
Level 21
Sneak +1 (52), Small Guns +1 (52), Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +2 (52), Speech +2 (52), Repair +1 (52), Explosives +2 (53), Barter +2 (53), Science +1 (52), Melee Weapons +1 (52), Medicine +2 (53)
Grim Reaper's Sprint
Level 22
Small Guns +8 (60), Energy Weapons +7 (60), Science +2 (54), Medicine +2 (55)
Concentrated Fire
Level 23
Unarmed +5 (57), Science +6 (60), Melee Weapons +8 (60)
Puppies!
Level 24
Sneak +4 (56), Melee Weapons +10 (70), Medicine +5 (60)
Cyborg
Level 25
Sneak +5 (71), Unarmed +13 (70), Explosives +1 (54)
Silent Running
Level 26
Explosives +6 (60), Science +3 (63), Melee Weapons +10 (80)
Pyromaniac
Level 27
Lockpick +1 (54), Speech +3 (55), Repair +8 (60), Barter +7 (60)
Paralyzing Palm
Level 28
Small Guns +1 (61), Lockpick +6 (60), Speech +5 (60), Science +7 (70)
Ninja
Level 29
Small Guns +9 (70), Barter +10 (70)
Quantum Chemist
Level 30
Unarmed +5 (83), Medicine +14 (82)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Power Armor Training
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Pitt Fighter
Hematophage
Would you like to comment? Sign up for new account, or sign in if you are already a member.