Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Deep Sleep
Dream Crusher
Educated
Entomologist
Explorer
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Here and Now
Karmic Rebalance
Lady Killer/Black Widow
Light Step
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Sniper
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 7 EN 3 CH 5 IN 7 AG 8 LK 7
Small Guns, Sneak, and Speech
Grognak the Barbarian => Melee Weapons +1 (13)
Bobblehead (Medicine)
Level 2
Explosives +5 (25), Science +12 (32)
Lady Killer/Black Widow
Level 3
Science +8 (40), Big Guns +9 (21)
Gun Nut
Level 4
Unarmed +17 (29)
Entomologist
Level 5
Speech +17 (48)
Child at Heart
Level 6
Sneak +17 (54)
Fortune Finder
Level 7
Science +17 (57)
Educated
Power Armor Training
Rad Regeneration
Covert Ops
Ant Might
Level 8
Repair +10 (35), Science +10 (70)
Scrounger
Level 9
Repair +20 (55)
Commando
Level 10
Repair +20 (75)
Finesse
Level 11
Small Guns +15 (60), Energy Weapons +5 (25)
Here and Now
Level 12
Energy Weapons +20 (45)
Sniper
Level 13
Energy Weapons +15 (60), Explosives +5 (30)
Silent Running
Level 14
Lockpick +7 (30), Unarmed +1 (30), Barter +3 (19), Big Guns +9 (30)
Light Step
Level 15
Barter +11 (30), Melee Weapons +9 (24)
Adamantium Skeleton
Level 16
Melee Weapons +20 (44)
Tag! (Repair)
Level 17
Speech +4 (52), Melee Weapons +16 (60)
Better Criticals
Level 18
Science +20 (90)
Computer Whiz
Level 19
Sneak +16 (80), Speech +4 (56)
Concentrated Fire
Level 20
Small Guns +1 (61), Lockpick +3 (33), Unarmed +2 (32), Speech +4 (60), Explosives +2 (32), Barter +3 (33), Medicine +3 (33), Big Guns +2 (32)
Grim Reaper's Sprint
Level 21
Sneak +10 (90), Barter +10 (43)
Explorer
Level 22
Unarmed +1 (33), Explosives +1 (33), Barter +17 (60), Big Guns +1 (33)
Puppies!
Level 23
Lockpick +4 (37), Unarmed +4 (37), Explosives +4 (37), Medicine +4 (37), Big Guns +4 (37)
Quantum Chemist
Level 24
Barter +20 (80)
No Weaknesses
Level 25
Energy Weapons +20 (80)
Karmic Rebalance
Level 26
Unarmed +1 (42), Melee Weapons +18 (80), Big Guns +1 (42)
Warmonger
Level 27
Speech +20 (80)
Deep Sleep
Level 28
Small Guns +19 (80), Explosives +1 (38)
Comprehension
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (40)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Guns and Bullets => Small Guns +2 (82)
Lying, Congressional Style => Speech +2 (82)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Guns and Bullets => Small Guns +2 (84)
Grognak the Barbarian => Melee Weapons +2 (88)
Guns and Bullets => Small Guns +2 (86)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Paradise Lost => Speech +2 (84)
Pugilism Illustrated => Unarmed +2 (44)
Guns and Bullets => Small Guns +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Lying, Congressional Style => Speech +2 (86)
Nikola Tesla and You => Energy Weapons +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Nikola Tesla and You => Energy Weapons +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Nikola Tesla and You => Energy Weapons +2 (96)
Pugilism Illustrated => Unarmed +2 (46)
Nikola Tesla and You => Energy Weapons +2 (98)
Tumblers Today => Lockpick +2 (39)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (88)
Nikola Tesla and You => Energy Weapons +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (90)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Pugilism Illustrated => Unarmed +2 (48)
Pugilism Illustrated => Unarmed +2 (50)
Tumblers Today => Lockpick +2 (41)
Pugilism Illustrated => Unarmed +2 (52)
Lying, Congressional Style => Speech +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Tumblers Today => Lockpick +2 (43)
Tumblers Today => Lockpick +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (62)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Pugilism Illustrated => Unarmed +2 (76)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tumblers Today => Lockpick +2 (47)
Tumblers Today => Lockpick +2 (49)
Pugilism Illustrated => Unarmed +2 (78)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (80)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (82)
Tumblers Today => Lockpick +2 (51)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (84)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (86)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (88)
Guns and Bullets => Small Guns +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (92)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Tumblers Today => Lockpick +2 (53)
Pugilism Illustrated => Unarmed +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
Tumblers Today => Lockpick +2 (59)
Pugilism Illustrated => Unarmed +2 (92)
Tumblers Today => Lockpick +2 (61)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Guns and Bullets => Small Guns +2 (94)
Tumblers Today => Lockpick +2 (63)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Tumblers Today => Lockpick +2 (65)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
Lying, Congressional Style => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (73)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
Tumblers Today => Lockpick +2 (75)
Grognak the Barbarian => Melee Weapons +2 (90)
Guns and Bullets => Small Guns +2 (96)
Tumblers Today => Lockpick +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (81)
Tumblers Today => Lockpick +2 (83)
Tumblers Today => Lockpick +2 (85)
Guns and Bullets => Small Guns +2 (98)
Tumblers Today => Lockpick +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (76)
Grognak the Barbarian => Melee Weapons +2 (92)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (78)
Grognak the Barbarian => Melee Weapons +2 (94)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (84)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (86)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (88)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Level 29
Lockpick +2 (89), Unarmed +8 (100), Explosives +1 (89), Medicine +1 (88), Big Guns +8 (100)
Toughness
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 30
Lockpick +1 (100), Explosives +1 (100), Medicine +12 (100)
Almost Perfect
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
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