Strength
5
 
Perception
4
 
Endurance
3
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
11
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
23
 
Sneak
23
 
Speech
15
 
Unarmed
11
 
Level 1
ST 5 PE 4 EN 3 CH 5 IN 9 AG 9 LK 5
Science, Repair, and Explosives
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