Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
30
 
Medicine
33
 
Melee Weapons
17
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +10 (45), Repair +2 (45), Explosives +5 (20), Science +2 (25)
Gun Nut
Bobblehead (Strength)
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