Strength
10
 
Perception
8
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
370
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
7
 
Big Guns
60
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
81
 
Medicine
50
 
Melee Weapons
25
 
Repair
30
 
Science
75
 
Small Guns
37
 
Sneak
17
 
Speech
7
 
Unarmed
25
 
Ant Might
Bloody Mess
Gun Nut
Intense Training (4)
Strong Back
Level 1
ST 7 PE 4 EN 9 CH 1 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Big Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Level 2
Lockpick +20 (50)
Gun Nut
Level 3
Lockpick +5 (55), Science +15 (40)
Intense Training (ST)
Level 4
Lockpick +20 (77)
Intense Training (PE)
Level 5
Science +15 (55), Big Guns +5 (45)
Intense Training (PE)
Level 6
Science +20 (75)
Bloody Mess
Level 7
Medicine +20 (45)
Intense Training (PE)
Level 8
Medicine +5 (50), Big Guns +15 (60)
Strong Back
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