Strength
5
 
Perception
8
 
Endurance
1
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
61
 
Big Guns
8
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
22
 
Medicine
39
 
Melee Weapons
50
 
Repair
29
 
Science
24
 
Small Guns
29
 
Sneak
24
 
Speech
8
 
Unarmed
8
 
Comprehension
Gun Nut
Swift Learner
Level 1
ST 5 PE 8 EN 1 CH 1 IN 9 AG 9 LK 7
Barter, Medicine, and Melee Weapons
Level 2
Barter +19 (42)
Gun Nut
Level 3
Barter +19 (61)
Swift Learner
Level 4
Melee Weapons +19 (50)
Comprehension
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