Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
80
 
Big Guns
72
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
82
 
Melee Weapons
100
 
Repair
81
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
68
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Lawbringer
Light Step
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner (2)
Xenotech Expert
Level 1
ST 5 PE 6 EN 7 CH 1 IN 8 AG 7 LK 6
Speech, Small Guns, and Lockpick
Level 2
Small Guns +8 (42), Lockpick +7 (39), Speech +3 (25)
Swift Learner
Level 3
Speech +10 (35), Science +8 (29)
Swift Learner
Level 4
Speech +9 (44), Science +9 (38)
Educated
Level 5
Sneak +17 (36), Science +4 (42)
Comprehension
Level 6
Sneak +6 (42), Energy Weapons +15 (32)
Gunslinger
Level 7
Repair +21 (42)
Bloody Mess
Level 8
Explosives +21 (38)
Commando
Level 9
Medicine +21 (42)
Strong Back
Level 10
Melee Weapons +21 (36)
Scrounger
Level 11
Big Guns +21 (40)
Finesse
Level 12
Energy Weapons +8 (40), Explosives +4 (42), Barter +1 (8), Melee Weapons +6 (42), Big Guns +2 (42)
Sniper
Level 13
Barter +21 (29)
Fast Metabolism
Level 14
Unarmed +6 (25), Barter +15 (44)
Light Step
Level 15
Sneak +8 (60), Unarmed +13 (38)
Silent Running
Level 16
Small Guns +8 (50), Unarmed +4 (42), Speech +1 (45), Explosives +8 (50)
Better Criticals
Level 17
Repair +8 (50), Science +5 (47), Melee Weapons +8 (50)
Action Boy/Girl
Level 18
Lockpick +11 (50), Speech +5 (50), Science +3 (50), Medicine +2 (44)
Lawbringer
Level 19
Energy Weapons +1 (41), Barter +6 (50), Medicine +6 (50), Big Guns +8 (50)
Adamantium Skeleton
Level 20
Small Guns +2 (52), Energy Weapons +19 (60)
Grim Reaper's Sprint
Level 21
Small Guns +8 (60), Unarmed +8 (50), Speech +5 (55)
Concentrated Fire
Level 22
Lockpick +10 (60), Explosives +1 (51), Science +10 (60)
Puppies!
Level 23
Science +10 (70), Melee Weapons +11 (61)
Quantum Chemist
Level 24
Sneak +10 (70), Small Guns +2 (62), Melee Weapons +9 (70)
Demolition Expert
Level 25
Sneak +10 (80), Small Guns +1 (63), Melee Weapons +10 (80)
Ninja
Level 26
Small Guns +7 (70), Energy Weapons +5 (65), Explosives +9 (60)
Nerves of Steel
Level 27
Energy Weapons +5 (80), Speech +5 (60), Repair +1 (51), Medicine +10 (60)
Cyborg
Level 28
Lockpick +12 (72), Repair +9 (60)
Rad Absorption
Level 29
Lockpick +3 (75), Speech +13 (73), Science +5 (75)
Pyromaniac
Level 30
Speech +2 (93), Repair +5 (69), Explosives +10 (78), Medicine +4 (68)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Ant Might
Xenotech Expert
Power Armor Training
Pitt Fighter
Ghoul Ecology
Hematophage
Superior Defender
Rad Regeneration
Barkskin
Covert Ops
Punga Power!
Booster Shot
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
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