Strength
5
 
Perception
4
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
11
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
43
 
Medicine
33
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
36
 
Sneak
21
 
Speech
11
 
Unarmed
19
 
Intense Training
Level 1
ST 5 PE 4 EN 7 CH 3 IN 9 AG 7 LK 5
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +15 (43), Repair +2 (40), Science +2 (25)
Intense Training (AG)
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