Strength
10
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
7
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
8%
 
Dmg Resist
3%
 
Hit Points
360
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
10
 
Big Guns
24
 
Energy Weapons
18
 
Explosives
28
 
Lockpick
50
 
Medicine
37
 
Melee Weapons
58
 
Repair
50
 
Science
50
 
Small Guns
62
 
Sneak
30
 
Speech
10
 
Unarmed
24
 
Ant Might
Bloody Mess
Commando
Comprehension
Intense Training (4)
Pitt Fighter
Strong Back
Wired Reflexes
Level 1
ST 8 PE 5 EN 6 CH 1 IN 6 AG 7 LK 7
Lockpick, Science, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Explosives)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Melee Weapons +17 (56)
Intense Training (AG)
Level 3
Small Guns +17 (43)
Intense Training (AG)
Ant Might
Wired Reflexes
Pitt Fighter
Level 4
Repair +17 (37)
Comprehension
Level 5
Lockpick +17 (50)
Intense Training (EN)
Level 6
Small Guns +2 (45), Science +15 (50)
Bloody Mess
Level 7
Small Guns +17 (62)
Intense Training (EN)
Level 8
Medicine +17 (37)
Commando
Level 9
Sneak +4 (30), Repair +13 (50)
Strong Back
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