Level 1
ST 6 PE 5 EN 6 CH 5 IN 6 AG 6 LK 6
Small Guns, Repair, and Explosives
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +3 (35), Lockpick +7 (24), Science +3 (20)
Intense Training (PE)
Level 3
Lockpick +6 (30), Science +10 (30)
Intense Training (CH)
Level 4
Sneak +5 (25), Lockpick +5 (35), Barter +1 (18), Science +5 (35)
Educated
Level 5
Small Guns +5 (40), Lockpick +5 (40), Repair +4 (36), Science +5 (40)
Comprehension
Level 6
Sneak +2 (27), Small Guns +5 (45), Lockpick +5 (45), Repair +2 (38), Science +5 (45)
Gunslinger
Level 7
Sneak +2 (29), Small Guns +5 (50), Lockpick +5 (50), Repair +2 (40), Science +5 (50)
Child at Heart
Level 8
Sneak +6 (35), Small Guns +3 (53), Lockpick +5 (55), Science +5 (55)
Commando
Level 9
Sneak +9 (44), Lockpick +5 (60), Science +5 (60)
Strong Back
Level 10
Sneak +6 (50), Small Guns +2 (55), Lockpick +5 (65), Barter +1 (19), Science +5 (65)
Finesse
Level 11
Small Guns +5 (60), Energy Weapons +1 (18), Lockpick +5 (70), Repair +2 (42), Barter +1 (20), Science +5 (70)
Mysterious Stranger
Level 12
Small Guns +5 (65), Energy Weapons +1 (19), Lockpick +5 (75), Repair +3 (45), Science +5 (75)
Silent Running
Level 13
Small Guns +5 (70), Energy Weapons +1 (20), Repair +10 (55), Big Guns +3 (20)
Sniper
Level 14
Sneak +5 (65), Small Guns +5 (75), Energy Weapons +1 (21), Repair +5 (60), Barter +1 (21), Medicine +1 (28), Big Guns +1 (21)
Light Step
Level 15
Sneak +5 (70), Energy Weapons +1 (22), Repair +5 (65), Medicine +7 (35), Big Guns +1 (22)
Adamantium Skeleton
Level 16
Sneak +5 (75), Energy Weapons +3 (25), Repair +5 (70), Barter +3 (24), Big Guns +3 (25)
Action Boy/Girl
Level 17
Energy Weapons +2 (27), Repair +5 (75), Explosives +3 (35), Barter +2 (26), Medicine +5 (40), Big Guns +2 (27)
Better Criticals
Level 18
Energy Weapons +2 (29), Explosives +2 (37), Barter +3 (29), Medicine +10 (50), Big Guns +2 (29)
Animal Friend
Level 19
Energy Weapons +3 (42), Explosives +2 (39), Barter +2 (31), Medicine +10 (60), Big Guns +2 (31)
Cyborg
Level 20
Energy Weapons +3 (45), Explosives +1 (40), Barter +5 (36), Medicine +5 (65), Big Guns +5 (36)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (50), Medicine +10 (75), Big Guns +4 (40)
Lady Killer/Black Widow
Level 22
Energy Weapons +10 (60), Speech +3 (20), Barter +3 (39), Big Guns +3 (43)
Puppies!
Level 23
Energy Weapons +5 (65), Speech +10 (30), Barter +2 (41), Big Guns +2 (45)
Quantum Chemist
Level 24
Energy Weapons +10 (75), Speech +2 (32), Barter +2 (43), Big Guns +5 (50)
Animal Friend
Level 25
Speech +2 (34), Barter +2 (45), Big Guns +15 (65)
Concentrated Fire
Level 26
Speech +4 (38), Barter +5 (50), Big Guns +10 (75)
Intense Training (AG)
Level 27
Speech +7 (45), Explosives +2 (42), Barter +10 (60)
Nerves of Steel
Level 28
Speech +2 (47), Explosives +2 (44), Barter +15 (75)
Intense Training (IN)
Level 29
Speech +14 (61), Explosives +6 (50)
Warmonger
Level 30
Speech +14 (83), Explosives +6 (64)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Booster Shot
Covert Ops
Barkskin
Power Armor Training
Auto Expert
Hematophage
Wired Reflexes
Superior Defender
Punga Power!
Pitt Fighter
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)