Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Lockpick, Science, and Small Guns
Ant Sight
Barkskin
Wired Reflexes
Power Armor Training
Hematophage
Rad Regeneration
Bobblehead (Intelligence)
Level 2
Small Guns +2 (32), Energy Weapons +3 (20), Lockpick +3 (35), Speech +3 (18), Repair +3 (28), Explosives +3 (20), Big Guns +3 (22)
Intense Training (EN)
Level 3
Small Guns +3 (37), Energy Weapons +2 (22), Lockpick +5 (40), Speech +1 (19), Repair +1 (29), Explosives +2 (22), Science +3 (43), Big Guns +3 (25)
Intense Training (AG)
Level 4
Small Guns +1 (38), Lockpick +5 (45), Repair +1 (30), Explosives +2 (24), Science +3 (46), Medicine +4 (29), Big Guns +4 (29)
Comprehension
Big Book of Science => Science +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (19)
D.C. Journal of Internal Medicine => Medicine +2 (31)
Dean's Electronics => Repair +2 (32)
Duck and Cover! => Explosives +2 (26)
Grognak the Barbarian => Melee Weapons +2 (17)
Guns and Bullets => Small Guns +2 (40)
Lying, Congressional Style => Speech +2 (21)
Nikola Tesla and You => Energy Weapons +2 (24)
Paradise Lost => Speech +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Nikola Tesla and You => Energy Weapons +2 (26)
Lying, Congressional Style => Speech +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Bobblehead (Medicine)
Level 5
Small Guns +2 (42), Energy Weapons +1 (27), Lockpick +5 (50), Speech +1 (26), Repair +1 (33), Explosives +4 (30), Science +2 (50), Big Guns +4 (35)
Educated
Level 6
Small Guns +2 (44), Speech +2 (28), Repair +2 (35), Explosives +5 (35), Science +3 (53), Medicine +4 (45), Big Guns +5 (40)
Bloody Mess
Level 7
Small Guns +1 (45), Energy Weapons +3 (30), Lockpick +5 (55), Speech +2 (30), Repair +3 (38), Science +2 (55), Big Guns +7 (47)
Toughness
Level 8
Small Guns +2 (47), Energy Weapons +10 (40), Lockpick +4 (59), Speech +2 (32), Repair +2 (40), Explosives +1 (36), Science +1 (56), Big Guns +1 (48)
Intense Training (LK)
Level 9
Small Guns +3 (50), Energy Weapons +6 (46), Lockpick +1 (60), Speech +2 (34), Repair +2 (42), Explosives +3 (39), Science +4 (60), Big Guns +2 (50)
Commando
Level 10
Small Guns +3 (53), Energy Weapons +4 (50), Speech +2 (36), Repair +3 (45), Explosives +1 (40), Science +5 (65), Medicine +5 (50)
Finesse
Level 11
Small Guns +1 (54), Energy Weapons +5 (55), Lockpick +4 (64), Speech +1 (37), Repair +1 (46), Explosives +3 (43), Medicine +4 (54), Big Guns +4 (54)
Strong Back
Level 12
Energy Weapons +5 (60), Lockpick +6 (70), Explosives +2 (45), Science +4 (69), Big Guns +6 (60)
Life Giver
Level 13
Energy Weapons +5 (65), Lockpick +5 (75), Speech +1 (38), Science +6 (75), Medicine +6 (60)
Sniper