Strength
7
 
Perception
5
 
Endurance
2
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
16
 
Big Guns
10
 
Energy Weapons
16
 
Explosives
19
 
Lockpick
20
 
Medicine
43
 
Melee Weapons
20
 
Repair
22
 
Science
18
 
Small Guns
37
 
Sneak
37
 
Speech
20
 
Unarmed
10
 
Intense Training
Level 1
ST 7 PE 5 EN 2 CH 5 IN 5 AG 8 LK 8
Small Guns, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Lockpick +4 (20), Speech +4 (20), Repair +4 (22), Explosives +3 (19)
Intense Training (IN)
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