Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
31
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
50
 
Melee Weapons
50
 
Repair
24
 
Science
24
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
16
 
Intense Training
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 8 LK 7
Barter, Melee Weapons, and Medicine
Level 2
Melee Weapons +19 (50)
Intense Training (AG)
Level 3
Barter +8 (31), Medicine +11 (50)
Swift Learner
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