Strength
2
 
Perception
5
 
Endurance
7
 
Charisma
3
 
Intelligence
5
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
5%
 
Hit Points
250
 
Melee Damage
1.0
 
Skill Points
15
 
Barter
13
 
Big Guns
24
 
Energy Weapons
19
 
Explosives
17
 
Lockpick
42
 
Medicine
17
 
Melee Weapons
34
 
Repair
22
 
Science
17
 
Small Guns
28
 
Sneak
50
 
Speech
13
 
Unarmed
21
 
Barkskin
Gun Nut
Level 1
ST 2 PE 5 EN 7 CH 3 IN 5 AG 8 LK 10
Lockpick, Sneak, and Melee Weapons
Bobblehead (Lockpick)
Bobblehead (Sneak)
Barkskin
Level 2
Sneak +2 (50), Energy Weapons +2 (19), Melee Weapons +8 (34), Big Guns +3 (24)
Gun Nut
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