Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
8
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
29
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
16
 
Repair
40
 
Science
26
 
Small Guns
40
 
Sneak
40
 
Speech
30
 
Unarmed
40
 
Comprehension
Educated
Gun Nut
Thief
Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 6 LK 8
Small Guns, Unarmed, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +2 (40), Lockpick +4 (35), Unarmed +7 (40), Repair +6 (35)
Gun Nut
Bobblehead (Intelligence)
Level 3
Sneak +17 (40), Repair +3 (40)
Thief
Level 4
Energy Weapons +4 (20), Speech +8 (16), Explosives +4 (20), Medicine +4 (40)
Educated
Level 5
Speech +14 (30), Explosives +9 (29)
Comprehension
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