Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
25
 
Big Guns
98
 
Energy Weapons
100
 
Explosives
89
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
30
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
25
 
Action Boy/Girl
Almost Perfect
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Lady Killer/Black Widow
Light Step
Little Leaguer
Mysterious Stranger
Nerves of Steel
Night Person
No Weaknesses
Silent Running
Size Matters (3)
Sniper
Level 1
ST 5 PE 9 EN 5 CH 1 IN 5 AG 9 LK 6
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +5 (43), Small Guns +5 (48), Lockpick +3 (41), Explosives +2 (25)
Gun Nut
Level 3
Sneak +5 (48), Small Guns +5 (58), Lockpick +5 (46)
Gun Nut
Level 4
Sneak +5 (53), Small Guns +5 (63), Lockpick +5 (51)
Educated
Level 5
Sneak +6 (59), Small Guns +6 (74), Lockpick +6 (57)
Gun Nut
Level 6
Sneak +6 (65), Small Guns +6 (80), Lockpick +6 (63)
Gunslinger
Level 7
Sneak +6 (71), Small Guns +6 (86), Lockpick +6 (69)
Lady Killer/Black Widow
Level 8
Sneak +6 (77), Small Guns +6 (92), Lockpick +6 (75)
Commando
Level 9
Sneak +6 (83), Small Guns +6 (98), Lockpick +6 (81)
Comprehension
Level 10
Sneak +8 (91), Small Guns +2 (100), Lockpick +8 (89)
Finesse
Level 11
Sneak +9 (100), Lockpick +9 (98)
Night Person
Level 12
Energy Weapons +4 (27), Lockpick +2 (100), Repair +6 (36), Science +6 (21)
Silent Running
Level 13
Energy Weapons +6 (33), Repair +6 (42), Science +6 (27)
Sniper
Level 14
Energy Weapons +6 (39), Repair +6 (48), Science +6 (33)
Light Step
Level 15
Energy Weapons +6 (45), Repair +6 (54), Science +6 (39)
Size Matters
Level 16
Energy Weapons +6 (51), Repair +6 (60), Science +6 (45)
Action Boy/Girl
Level 17
Energy Weapons +9 (60), Repair +3 (63), Science +6 (51)
Better Criticals
Level 18
Energy Weapons +6 (66), Repair +6 (69), Science +6 (57)
Concentrated Fire
Level 19
Energy Weapons +6 (72), Repair +6 (75), Science +6 (63)
Size Matters
Level 20
Energy Weapons +6 (78), Repair +6 (81), Science +6 (69)
Grim Reaper's Sprint
Level 21
Energy Weapons +6 (84), Repair +6 (87), Science +6 (75)
Size Matters
Level 22
Energy Weapons +6 (90), Repair +6 (93), Science +6 (81)
Mysterious Stranger
Level 23
Energy Weapons +6 (96), Repair +6 (99), Science +6 (87)
Fast Metabolism
Level 24
Energy Weapons +4 (100), Repair +1 (100), Science +13 (100)
No Weaknesses
Level 25
Explosives +6 (36), Medicine +6 (31), Big Guns +6 (66)
Little Leaguer
Level 26
Explosives +14 (50), Medicine +4 (35)
Nerves of Steel
Level 27
Explosives +6 (56), Medicine +6 (41), Big Guns +6 (72)
Demolition Expert
Level 28
Explosives +6 (62), Medicine +6 (47), Big Guns +6 (78)
Demolition Expert
Level 29
Explosives +8 (70), Medicine +3 (50), Big Guns +7 (85)
Demolition Expert
Level 30
Explosives +15 (87), Big Guns +3 (98)
Almost Perfect
Ant Sight
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