Strength
10
 
Perception
6
 
Endurance
4
 
Charisma
9
 
Intelligence
3
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
25
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
42
 
Lockpick
33
 
Medicine
13
 
Melee Weapons
50
 
Repair
13
 
Science
13
 
Small Guns
9
 
Sneak
30
 
Speech
25
 
Unarmed
15
 
Intense Training (3)
Level 1
ST 10 PE 5 EN 4 CH 9 IN 1 AG 1 LK 10
Melee Weapons, Explosives, and Sneak
Level 2
Lockpick +3 (20), Melee Weapons +8 (50)
Intense Training (IN)
Level 3
Sneak +1 (25), Lockpick +3 (23), Explosives +8 (40)
Intense Training (IN)
Level 4
Sneak +5 (30), Lockpick +8 (33)
Intense Training (PE)
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