Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
35
 
Medicine
24
 
Melee Weapons
14
 
Repair
46
 
Science
27
 
Small Guns
40
 
Sneak
22
 
Speech
8
 
Unarmed
14
 
Intense Training
Level 1
ST 4 PE 7 EN 4 CH 1 IN 8 AG 8 LK 8
Repair, Small Guns, and Lockpick
Level 2
Small Guns +3 (40), Repair +7 (46), Explosives +5 (25), Science +3 (27)
Intense Training (IN)
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