Strength
9
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
7
 
Big Guns
18
 
Energy Weapons
100
 
Explosives
24
 
Lockpick
100
 
Medicine
85
 
Melee Weapons
23
 
Repair
100
 
Science
21
 
Small Guns
95
 
Sneak
90
 
Speech
7
 
Unarmed
17
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Lawbringer
Mysterious Stranger
Night Person
Power Armor Training
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 8 PE 6 EN 6 CH 1 IN 7 AG 6 LK 6
Repair, Lockpick, and Small Guns
Level 2
Sneak +3 (20), Small Guns +3 (35), Lockpick +3 (35), Repair +4 (40), Explosives +3 (20), Medicine +1 (22)
Intense Training (IN)
Level 3
Small Guns +10 (47), Lockpick +5 (40), Medicine +3 (25)
Intense Training (AG)
Level 4
Sneak +8 (30), Small Guns +3 (50), Energy Weapons +2 (19), Lockpick +5 (45)
Educated
Level 5
Sneak +5 (35), Small Guns +5 (55), Energy Weapons +1 (20), Lockpick +5 (50), Repair +5 (45)
Swift Learner
Level 6
Sneak +5 (40), Small Guns +5 (60), Repair +5 (50), Medicine +5 (30), Big Guns +1 (18)
Bloody Mess
Level 7
Small Guns +10 (70), Lockpick +5 (55), Repair +6 (56)
Toughness
Level 8
Sneak +7 (47), Small Guns +5 (75), Lockpick +5 (60), Repair +4 (60)
Strong Back
Level 9
Sneak +3 (50), Energy Weapons +13 (33), Lockpick +5 (65)
Commando
Level 10
Energy Weapons +6 (39), Lockpick +5 (70), Repair +10 (70)
Mysterious Stranger
Level 11
Energy Weapons +6 (45), Lockpick +10 (80), Repair +5 (75)
Finesse
Level 12
Small Guns +1 (76), Energy Weapons +15 (60), Repair +5 (80)
Sniper
Level 13
Small Guns +1 (77), Energy Weapons +10 (70), Lockpick +10 (90)
Silent Running
Level 14
Small Guns +3 (80), Energy Weapons +8 (78), Repair +10 (90)
Lawbringer
Level 15
Energy Weapons +2 (82), Lockpick +5 (97), Repair +5 (95), Medicine +9 (39)
Intense Training (PE)
Level 16
Energy Weapons +3 (85), Lockpick +3 (100), Repair +5 (100), Medicine +10 (49)
Action Boy/Girl
Level 17
Sneak +5 (65), Small Guns +5 (85), Energy Weapons +5 (90), Medicine +6 (55)
Better Criticals
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Sight
Hematophage
Power Armor Training
Level 18
Sneak +8 (73), Small Guns +5 (90), Energy Weapons +3 (95), Medicine +5 (70)
Concentrated Fire
Level 19
Sneak +12 (85), Energy Weapons +2 (97), Medicine +7 (77)
Night Person
Level 20
Sneak +5 (90), Small Guns +5 (95), Energy Weapons +3 (100), Medicine +8 (85)
Grim Reaper's Sprint
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