Strength
5
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
22
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
15
 
Repair
49
 
Science
25
 
Small Guns
35
 
Sneak
15
 
Speech
22
 
Unarmed
23
 
Gun Nut
Intense Training
Level 1
ST 5 PE 5 EN 9 CH 1 IN 9 AG 5 LK 6
Speech, Barter, and Small Guns
Level 2
Lockpick +19 (34)
Gun Nut
Level 3
Repair +19 (49)
Intense Training (IN)
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