Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
45
 
Medicine
21
 
Melee Weapons
15
 
Repair
35
 
Science
31
 
Small Guns
65
 
Sneak
50
 
Speech
15
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 7 LK 5
Sneak, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +6 (45), Repair +4 (30), Explosives +8 (25)
Gun Nut
Level 3
Sneak +6 (40), Small Guns +5 (55), Lockpick +3 (35), Science +4 (25)
Gun Nut
Level 4
Sneak +5 (45), Small Guns +5 (60), Lockpick +5 (40), Science +3 (28)
Comprehension
Level 5
Sneak +5 (50), Small Guns +5 (65), Lockpick +5 (45), Science +3 (31)
Educated
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