Strength
7
 
Perception
1
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
9
 
Big Guns
27
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
9
 
Medicine
27
 
Melee Weapons
21
 
Repair
27
 
Science
27
 
Small Guns
24
 
Sneak
9
 
Speech
9
 
Unarmed
27
 
Level 1
ST 7 PE 1 EN 10 CH 1 IN 10 AG 1 LK 10
Small Guns, Explosives, and Energy Weapons
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