Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
36
 
Energy Weapons
50
 
Explosives
20
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
17
 
Repair
54
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
9
 
Unarmed
21
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 7 CH 1 IN 7 AG 5 LK 10
Repair, Big Guns, and Energy Weapons
Level 2
Repair +14 (52), Explosives +3 (20)
Intense Training (IN)
Level 3
Energy Weapons +18 (50)
Intense Training (IN)
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