Strength
4
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.0
 
Skill Points
12
 
Barter
11
 
Big Guns
27
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
42
 
Medicine
11
 
Melee Weapons
15
 
Repair
26
 
Science
11
 
Small Guns
26
 
Sneak
11
 
Speech
11
 
Unarmed
27
 
Level 1
ST 4 PE 10 EN 10 CH 2 IN 2 AG 2 LK 10
Lockpick, Small Guns, and Repair
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