Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Might
Comprehension
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Intense Training (6)
Iron Fist
Little Leaguer (3)
Rad Regeneration
Scoundrel (3)
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 5 PE 5 EN 6 CH 6 IN 6 AG 6 LK 6
Lockpick, Explosives, and Energy Weapons
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +2 (29), Small Guns +2 (29), Unarmed +2 (29), Speech +2 (29), Repair +2 (29), Barter +1 (28), Melee Weapons +4 (29), Big Guns +1 (28)
Daddy's Boy/Girl
Level 3
Sneak +2 (31), Small Guns +2 (31), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Barter +2 (30), Melee Weapons +2 (31), Big Guns +2 (30)
Daddy's Boy/Girl
Level 4
Sneak +2 (33), Small Guns +2 (33), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Barter +2 (32), Melee Weapons +2 (33), Big Guns +2 (32)
Educated
Level 5
Sneak +2 (35), Small Guns +2 (35), Unarmed +3 (36), Speech +2 (35), Repair +2 (35), Barter +3 (35), Melee Weapons +2 (35), Big Guns +3 (35)
Comprehension
Level 6
Sneak +3 (38), Small Guns +3 (38), Unarmed +2 (38), Repair +3 (38), Science +1 (38), Melee Weapons +3 (38), Medicine +1 (38), Big Guns +3 (38)
Scoundrel
Rad Regeneration
Level 7
Sneak +3 (41), Lockpick +1 (41), Unarmed +3 (41), Speech +1 (41), Science +3 (41), Melee Weapons +3 (41), Medicine +3 (41), Big Guns +2 (40)
Gun Nut
Level 8
Sneak +2 (43), Energy Weapons +2 (42), Lockpick +1 (42), Unarmed +2 (43), Speech +2 (43), Explosives +2 (42), Barter +2 (42), Science +2 (43), Melee Weapons +2 (43), Medicine +2 (43)
Size Matters
Level 9
Sneak +2 (45), Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (45), Speech +2 (45), Explosives +2 (44), Barter +2 (44), Science +2 (45), Melee Weapons +2 (45), Medicine +1 (44)
Gun Nut
Level 10
Sneak +2 (47), Energy Weapons +3 (47), Lockpick +3 (47), Unarmed +2 (47), Speech +2 (47), Barter +2 (46), Science +2 (47), Medicine +3 (47)
Little Leaguer
Level 11
Sneak +2 (49), Small Guns +1 (49), Energy Weapons +2 (49), Lockpick +2 (49), Unarmed +2 (49), Speech +2 (49), Repair +1 (49), Barter +3 (49), Science +2 (49), Medicine +2 (49)
Size Matters
Level 12
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +1 (50), Lockpick +1 (50), Unarmed +2 (51), Speech +2 (51), Repair +2 (51), Explosives +1 (50), Barter +1 (50), Science +2 (51), Melee Weapons +1 (51), Medicine +2 (51)
Size Matters
Level 13
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (53), Repair +2 (53), Explosives +2 (52), Science +2 (53), Melee Weapons +2 (53), Medicine +1 (52)
Scoundrel
Level 14
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +3 (55), Lockpick +3 (55), Unarmed +2 (55), Repair +2 (55), Explosives +3 (55), Melee Weapons +2 (55)
Daddy's Boy/Girl
Level 15
Sneak +3 (58), Small Guns +3 (58), Energy Weapons +2 (57), Lockpick +2 (57), Unarmed +3 (58), Speech +2 (58), Repair +2 (57), Barter +2 (57)
Little Leaguer
Level 16
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +2 (60), Speech +2 (60), Barter +2 (59), Science +2 (60), Medicine +3 (60)
Tag! (Repair)
Level 17
Sneak +2 (62), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (62), Speech +2 (62), Explosives +1 (61), Barter +2 (61), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Gun Nut
Level 18
Sneak +2 (64), Energy Weapons +3 (64), Lockpick +3 (64), Unarmed +2 (64), Speech +2 (64), Barter +3 (64), Science +2 (64), Medicine +2 (64)
Little Leaguer
Level 19
Small Guns +2 (67), Energy Weapons +2 (66), Unarmed +3 (67), Speech +3 (67), Explosives +1 (67), Barter +2 (66), Science +3 (67), Medicine +3 (67)
Thief
Level 20
Small Guns +2 (69), Energy Weapons +3 (69), Unarmed +2 (69), Speech +2 (69), Explosives +2 (69), Barter +2 (68), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (69)
Thief
Level 21
Small Guns +2 (71), Energy Weapons +2 (71), Unarmed +2 (71), Speech +2 (71), Explosives +2 (71), Barter +3 (71), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71)
Thief
Level 22
Small Guns +3 (74), Energy Weapons +2 (73), Unarmed +3 (74), Explosives +2 (73), Science +3 (74), Melee Weapons +3 (74), Medicine +3 (74)
Scoundrel
Level 23
Small Guns +3 (77), Energy Weapons +3 (76), Speech +1 (77), Explosives +3 (76), Science +3 (77), Melee Weapons +3 (77), Medicine +3 (77)
Iron Fist
Level 24
Small Guns +2 (80), Energy Weapons +2 (79), Unarmed +5 (80), Speech +2 (80), Repair +1 (79), Explosives +2 (79), Barter +2 (79), Science +1 (79), Melee Weapons +1 (79), Medicine +1 (79)
Intense Training (LK)
Level 25
Sneak +1 (81), Small Guns +1 (81), Energy Weapons +2 (81), Lockpick +1 (81), Unarmed +1 (81), Speech +1 (81), Repair +2 (81), Explosives +2 (81), Barter +2 (81), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81)
Intense Training (LK)
Level 26
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +3 (84), Speech +2 (83), Explosives +2 (83), Barter +2 (83), Melee Weapons +2 (83)
Intense Training (IN)
Level 27
Sneak +3 (86), Small Guns +2 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +2 (86), Speech +3 (86), Explosives +2 (85), Barter +2 (85), Melee Weapons +2 (85)
Intense Training (IN)
Level 28
Sneak +2 (88), Small Guns +3 (88), Unarmed +2 (88), Speech +2 (88), Repair +2 (87), Barter +2 (87), Science +3 (88), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +1 (87)
Intense Training (PE)
Level 29
Sneak +1 (89), Small Guns +1 (89), Energy Weapons +2 (89), Lockpick +2 (89), Unarmed +2 (90), Speech +2 (90), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +1 (89), Medicine +2 (89), Big Guns +2 (89)
Intense Training (ST)
Level 30
Sneak +1 (97), Small Guns +1 (97), Energy Weapons +1 (97), Lockpick +1 (97), Repair +5 (97), Explosives +1 (97), Science +5 (97), Melee Weapons +1 (97), Medicine +5 (97)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Ant Might
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