Level 1
ST 5 PE 5 EN 6 CH 6 IN 6 AG 6 LK 6
Lockpick, Explosives, and Energy Weapons
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +2 (29), Small Guns +2 (29), Unarmed +2 (29), Speech +2 (29), Repair +2 (29), Barter +1 (28), Melee Weapons +4 (29), Big Guns +1 (28)
Daddy's Boy/Girl
Level 3
Sneak +2 (31), Small Guns +2 (31), Unarmed +2 (31), Speech +2 (31), Repair +2 (31), Barter +2 (30), Melee Weapons +2 (31), Big Guns +2 (30)
Daddy's Boy/Girl
Level 4
Sneak +2 (33), Small Guns +2 (33), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Barter +2 (32), Melee Weapons +2 (33), Big Guns +2 (32)
Educated
Level 5
Sneak +2 (35), Small Guns +2 (35), Unarmed +3 (36), Speech +2 (35), Repair +2 (35), Barter +3 (35), Melee Weapons +2 (35), Big Guns +3 (35)
Comprehension
Level 6
Sneak +3 (38), Small Guns +3 (38), Unarmed +2 (38), Repair +3 (38), Science +1 (38), Melee Weapons +3 (38), Medicine +1 (38), Big Guns +3 (38)
Scoundrel
Rad Regeneration
Level 7
Sneak +3 (41), Lockpick +1 (41), Unarmed +3 (41), Speech +1 (41), Science +3 (41), Melee Weapons +3 (41), Medicine +3 (41), Big Guns +2 (40)
Gun Nut
Level 8
Sneak +2 (43), Energy Weapons +2 (42), Lockpick +1 (42), Unarmed +2 (43), Speech +2 (43), Explosives +2 (42), Barter +2 (42), Science +2 (43), Melee Weapons +2 (43), Medicine +2 (43)
Size Matters
Level 9
Sneak +2 (45), Energy Weapons +2 (44), Lockpick +2 (44), Unarmed +2 (45), Speech +2 (45), Explosives +2 (44), Barter +2 (44), Science +2 (45), Melee Weapons +2 (45), Medicine +1 (44)
Gun Nut
Level 10
Sneak +2 (47), Energy Weapons +3 (47), Lockpick +3 (47), Unarmed +2 (47), Speech +2 (47), Barter +2 (46), Science +2 (47), Medicine +3 (47)
Little Leaguer
Level 11
Sneak +2 (49), Small Guns +1 (49), Energy Weapons +2 (49), Lockpick +2 (49), Unarmed +2 (49), Speech +2 (49), Repair +1 (49), Barter +3 (49), Science +2 (49), Medicine +2 (49)
Size Matters
Level 12
Sneak +2 (51), Small Guns +2 (51), Energy Weapons +1 (50), Lockpick +1 (50), Unarmed +2 (51), Speech +2 (51), Repair +2 (51), Explosives +1 (50), Barter +1 (50), Science +2 (51), Melee Weapons +1 (51), Medicine +2 (51)
Size Matters
Level 13
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (53), Repair +2 (53), Explosives +2 (52), Science +2 (53), Melee Weapons +2 (53), Medicine +1 (52)
Scoundrel
Level 14
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +3 (55), Lockpick +3 (55), Unarmed +2 (55), Repair +2 (55), Explosives +3 (55), Melee Weapons +2 (55)
Daddy's Boy/Girl
Level 15
Sneak +3 (58), Small Guns +3 (58), Energy Weapons +2 (57), Lockpick +2 (57), Unarmed +3 (58), Speech +2 (58), Repair +2 (57), Barter +2 (57)
Little Leaguer
Level 16
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +2 (60), Speech +2 (60), Barter +2 (59), Science +2 (60), Medicine +3 (60)
Tag! (Repair)
Level 17
Sneak +2 (62), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (62), Speech +2 (62), Explosives +1 (61), Barter +2 (61), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Gun Nut
Level 18
Sneak +2 (64), Energy Weapons +3 (64), Lockpick +3 (64), Unarmed +2 (64), Speech +2 (64), Barter +3 (64), Science +2 (64), Medicine +2 (64)
Little Leaguer
Level 19
Small Guns +2 (67), Energy Weapons +2 (66), Unarmed +3 (67), Speech +3 (67), Explosives +1 (67), Barter +2 (66), Science +3 (67), Medicine +3 (67)
Thief
Level 20
Small Guns +2 (69), Energy Weapons +3 (69), Unarmed +2 (69), Speech +2 (69), Explosives +2 (69), Barter +2 (68), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (69)
Thief
Level 21
Small Guns +2 (71), Energy Weapons +2 (71), Unarmed +2 (71), Speech +2 (71), Explosives +2 (71), Barter +3 (71), Science +2 (71), Melee Weapons +2 (71), Medicine +2 (71)
Thief
Level 22
Small Guns +3 (74), Energy Weapons +2 (73), Unarmed +3 (74), Explosives +2 (73), Science +3 (74), Melee Weapons +3 (74), Medicine +3 (74)
Scoundrel
Level 23
Small Guns +3 (77), Energy Weapons +3 (76), Speech +1 (77), Explosives +3 (76), Science +3 (77), Melee Weapons +3 (77), Medicine +3 (77)
Iron Fist
Level 24
Small Guns +2 (80), Energy Weapons +2 (79), Unarmed +5 (80), Speech +2 (80), Repair +1 (79), Explosives +2 (79), Barter +2 (79), Science +1 (79), Melee Weapons +1 (79), Medicine +1 (79)
Intense Training (LK)
Level 25
Sneak +1 (81), Small Guns +1 (81), Energy Weapons +2 (81), Lockpick +1 (81), Unarmed +1 (81), Speech +1 (81), Repair +2 (81), Explosives +2 (81), Barter +2 (81), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81)
Intense Training (LK)
Level 26
Sneak +2 (83), Small Guns +2 (83), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +3 (84), Speech +2 (83), Explosives +2 (83), Barter +2 (83), Melee Weapons +2 (83)
Intense Training (IN)
Level 27
Sneak +3 (86), Small Guns +2 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +2 (86), Speech +3 (86), Explosives +2 (85), Barter +2 (85), Melee Weapons +2 (85)
Intense Training (IN)
Level 28
Sneak +2 (88), Small Guns +3 (88), Unarmed +2 (88), Speech +2 (88), Repair +2 (87), Barter +2 (87), Science +3 (88), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +1 (87)
Intense Training (PE)
Level 29
Sneak +1 (89), Small Guns +1 (89), Energy Weapons +2 (89), Lockpick +2 (89), Unarmed +2 (90), Speech +2 (90), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +1 (89), Medicine +2 (89), Big Guns +2 (89)
Intense Training (ST)
Level 30
Sneak +1 (97), Small Guns +1 (97), Energy Weapons +1 (97), Lockpick +1 (97), Repair +5 (97), Explosives +1 (97), Science +5 (97), Melee Weapons +1 (97), Medicine +5 (97)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Ant Might