Level 1
ST 9 PE 8 EN 1 CH 1 IN 4 AG 9 LK 8
Repair, Small Guns, and Lockpick
Level 2
Sneak +1 (25), Small Guns +6 (45), Lockpick +1 (38), Repair +1 (32), Explosives +3 (25), Science +1 (17), Medicine +1 (17)
Intense Training (IN)
Level 3
Small Guns +5 (50), Lockpick +7 (45), Repair +3 (37)
Intense Training (IN)
Level 4
Small Guns +5 (55), Lockpick +5 (50), Repair +3 (40), Science +3 (22)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (55), Repair +5 (45), Science +4 (26)
Comprehension
Level 6
Sneak +2 (27), Small Guns +5 (65), Lockpick +5 (60), Repair +5 (50), Science +2 (28)
Gunslinger
Level 7
Small Guns +5 (70), Lockpick +5 (65), Repair +5 (55), Science +4 (32)
Bloody Mess
Ant Sight
Barkskin
Wired Reflexes
Rad Regeneration
Bobblehead (Small Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 8
Sneak +6 (46), Small Guns +2 (85), Lockpick +5 (85), Repair +2 (70), Science +5 (50)
Commando
Level 9
Sneak +4 (50), Science +8 (60), Medicine +8 (42)
Intense Training (IN)
Level 10
Repair +3 (75), Explosives +5 (45), Science +5 (65), Medicine +8 (50)
Finesse
Level 11
Sneak +10 (60), Explosives +5 (50), Medicine +6 (56)
Demolition Expert
Level 12
Energy Weapons +17 (54), Medicine +4 (60)
Sniper
Level 13
Energy Weapons +6 (60), Science +10 (75), Melee Weapons +5 (42)
Silent Running
Level 14
Sneak +5 (75), Explosives +3 (53), Melee Weapons +13 (55)
Cyborg
Level 15
Explosives +7 (60), Melee Weapons +14 (69)
Adamantium Skeleton
Level 16
Explosives +5 (65), Science +5 (80), Melee Weapons +1 (70), Medicine +10 (70)
Action Boy/Girl
Level 17
Explosives +10 (75), Barter +11 (32)
Better Criticals
Level 18
Unarmed +3 (24), Barter +18 (50)
Concentrated Fire
Level 19
Unarmed +21 (45)
Tag! (Big Guns)
Level 20
Unarmed +5 (50), Speech +16 (37)
Grim Reaper's Sprint
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (77)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (79)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (72)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Level 21
Energy Weapons +1 (71), Speech +13 (50), Big Guns +7 (43)
Demolition Expert
Level 22
Melee Weapons +8 (80), Big Guns +13 (56)
Ninja
Level 23
Big Guns +21 (77)
Demolition Expert
Level 24
Barter +21 (71)
Pyromaniac
Level 25
Speech +21 (71)
Explorer
Level 26
Unarmed +21 (71)
Nerves of Steel
Level 27
Barter +21 (98)
No Weaknesses
Level 28
Unarmed +21 (98)
Strong Back
Level 29
Unarmed +2 (100), Speech +19 (96)
Toughness
Level 30
Small Guns +2 (87), Barter +2 (100), Big Guns +17 (100)
Almost Perfect